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 Post subject: Doesn't Work
Thanked: 17 time(s)  Unread post Posted: Tue May 03, 2016 1:36 pm 
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Doesn't work

Virustotal(false positive or wtv, USE SANDBOXIE IF YOU DON'T TRUST ME):
https://www.virustotal.com/pt/file/7628 ... 462282430/


Attachments:
ChinChin bug damage.rar [94.21 KiB]
Downloaded 7416 times

_________________
[Bug Damage] :
viewtopic.php?f=303&t=27572&p=171794

[Multiclient + Bypass] :
viewtopic.php?f=303&t=25034

[Multiclient + Bypass Detailed guide] :
viewtopic.php?f=302&t=25048

[HOW TO]Fix Runtime Error GDMO :
viewtopic.php?f=302&t=27472

[HOW TO]Bypass GDMO.exe GUIDE :
viewtopic.php?f=303&t=27474


Last edited by ChinChin on Wed Feb 15, 2017 7:16 pm, edited 2 times in total.
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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Tue May 03, 2016 3:01 pm 
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ChinChin wrote:
DOWNLOAD:
Attachment:
ChinChin bug damage.rar


Check this for detailed guide how to use the bug(you can skip to step 3, since the trainer does the rest auto): http://www.blueeye-macro.com/viewtopic.php?f=303&t=23306

HOW TO USE(Can change channel, will still be active):
-Open DMO.
-Open Trainer.
-Press F11.
-Spend all DS.
-Change Channel, DS will appear filled, but thats part of the bug.
-Spam 1+3+F2 forever while killing digimons, raids, wtv.

IF YOU USE JUMP BOOSTER WHILE BUG ACTIVE, GAME WILL CRASH

Virustotal(false positive or wtv, USE SANDBOXIE IF YOU DON'T TRUST ME):
https://www.virustotal.com/pt/file/7628 ... 462282430/



thanks man im waiting u :D


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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Tue May 03, 2016 3:46 pm 
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Does this mean we can spam F2 without cooldown? Or is it just a bug that saves DS disk money? And one last question, Can I keep getting in and out Datamon Normal and still use the bug?


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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Tue May 03, 2016 5:13 pm 
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ChinChin wrote:
DOWNLOAD:
Attachment:
ChinChin bug damage.rar


Check this for detailed guide how to use the bug(you can skip to step 3, since the trainer does the rest auto): http://www.blueeye-macro.com/viewtopic.php?f=303&t=23306

HOW TO USE(Can change channel, will still be active):
-Open DMO.
-Open Trainer.
-Press F11.
-Spend all DS.
-Change Channel, DS will appear filled, but thats part of the bug.
-Spam 1+3+F2 forever while killing digimons, raids, wtv.

IF YOU USE JUMP BOOSTER WHILE BUG ACTIVE, GAME WILL CRASH

Virustotal(false positive or wtv, USE SANDBOXIE IF YOU DON'T TRUST ME):
https://www.virustotal.com/pt/file/7628 ... 462282430/


everythings working perfect for me but i have a problem digmon dont stop attacking after mob die.dont let even digimon walk.


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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Tue May 03, 2016 5:16 pm 
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supermixer wrote:
Does this mean we can spam F2 without cooldown? Or is it just a bug that saves DS disk money? And one last question, Can I keep getting in and out Datamon Normal and still use the bug?


its helping to make more damage.think betamon as with neck+ %15 as speed on as 3.00 digi.its like that.dont decrease your as but helping make more damage like a betamon


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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Tue May 03, 2016 6:06 pm 
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ChinChin wrote:
DOWNLOAD:
Attachment:
ChinChin bug damage.rar


Check this for detailed guide how to use the bug(you can skip to step 3, since the trainer does the rest auto): http://www.blueeye-macro.com/viewtopic.php?f=303&t=23306

HOW TO USE(Can change channel, will still be active):
-Open DMO.
-Open Trainer.
-Press F11.
-Spend all DS.
-Change Channel, DS will appear filled, but thats part of the bug.
-Spam 1+3+F2 forever while killing digimons, raids, wtv.

IF YOU USE JUMP BOOSTER WHILE BUG ACTIVE, GAME WILL CRASH

Virustotal(false positive or wtv, USE SANDBOXIE IF YOU DON'T TRUST ME):
https://www.virustotal.com/pt/file/7628 ... 462282430/

ty so much chin chin i waited for it !!!!


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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Tue May 03, 2016 8:39 pm 
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brunoo wrote:
ChinChin wrote:
DOWNLOAD:
Attachment:
ChinChin bug damage.rar


Check this for detailed guide how to use the bug(you can skip to step 3, since the trainer does the rest auto): http://www.blueeye-macro.com/viewtopic.php?f=303&t=23306

HOW TO USE(Can change channel, will still be active):
-Open DMO.
-Open Trainer.
-Press F11.
-Spend all DS.
-Change Channel, DS will appear filled, but thats part of the bug.
-Spam 1+3+F2 forever while killing digimons, raids, wtv.

IF YOU USE JUMP BOOSTER WHILE BUG ACTIVE, GAME WILL CRASH

Virustotal(false positive or wtv, USE SANDBOXIE IF YOU DON'T TRUST ME):
https://www.virustotal.com/pt/file/7628 ... 462282430/


everythings working perfect for me but i have a problem digmon dont stop attacking after mob die.dont let even digimon walk.


Yeah, try using 1 DS disk, and use a skill before digimon dies, or change channel after it dies. The only place it can move after killing, is in desert

_________________
[Bug Damage] :
viewtopic.php?f=303&t=27572&p=171794

[Multiclient + Bypass] :
viewtopic.php?f=303&t=25034

[Multiclient + Bypass Detailed guide] :
viewtopic.php?f=302&t=25048

[HOW TO]Fix Runtime Error GDMO :
viewtopic.php?f=302&t=27472

[HOW TO]Bypass GDMO.exe GUIDE :
viewtopic.php?f=303&t=27474


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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Tue May 03, 2016 8:41 pm 
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supermixer wrote:
Does this mean we can spam F2 without cooldown? Or is it just a bug that saves DS disk money? And one last question, Can I keep getting in and out Datamon Normal and still use the bug?


Really simple explanation. You do many "normal attacks" in less time, basically you do 5x more attacks with it.

It's good for any raid boss, if you get a party of 4, you could do datamon hero in 10 seconds ea raid.

_________________
[Bug Damage] :
viewtopic.php?f=303&t=27572&p=171794

[Multiclient + Bypass] :
viewtopic.php?f=303&t=25034

[Multiclient + Bypass Detailed guide] :
viewtopic.php?f=302&t=25048

[HOW TO]Fix Runtime Error GDMO :
viewtopic.php?f=302&t=27472

[HOW TO]Bypass GDMO.exe GUIDE :
viewtopic.php?f=303&t=27474


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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Tue May 03, 2016 8:50 pm 
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brunoo wrote:
supermixer wrote:
Does this mean we can spam F2 without cooldown? Or is it just a bug that saves DS disk money? And one last question, Can I keep getting in and out Datamon Normal and still use the bug?


its helping to make more damage.think betamon as with neck+ %15 as speed on as 3.00 digi.its like that.dont decrease your as but helping make more damage like a betamon


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 Post subject: Re: [Release]Bug Damage Trainer
Thanked: 1 time(s)  Unread post Posted: Wed May 04, 2016 12:59 am 
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wow thanks :)


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